![]() In one sense, the game gives players a surprising array of mechanics. Your protagonist Ellis has joined the search party with his dog Bullet, although nobody wants him there - for reasons that are both highly enigmatic and eminently understandable, since as Polygon’s Cass Marshall has noted, Ellis is a real jerk.ĭoes petting the dog matter? I don’t know, but it feels good In Blair Witch, a child has gone missing in the woods. It’s set in Maryland’s Burkittsville Woods (home to the eponymous Blair Witch) in 1996, shortly after the disappearance of three hapless campers in the original film. I also never want to see it again.īlair Witch was released last week by the Polish studio Bloober Team, best known for cyberpunk detective game Observer and the Layers of Fear series. ![]() I want to play Blair Witch over and over. ![]() It’s a fitting, fascinating, yet often self-defeating idea. Blair Witch, a game set in the same world as iconic horror film The Blair Witch Project, makes the illusion explicit - then promises you ways to exploit it. There are lots of video games based on the illusion of choice, full of spaces designed to invisibly nudge players toward a goal.
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